Games with multiple endings, such as Chrono Trigger, may feature a New Game Plus mode which allows the player to explore alternate endings. Key items that are related to the story are normally removed so they cannot ruin the game's progression, and are given back to the player at the time they are needed likewise, characters that the player acquires throughout the story will also not appear until their scheduled place and time, but will get the enhanced stats from the previous playthrough.
This play mode is most often found in role-playing video games, where starting a New Game Plus will usually have the player characters start the new game with the statistics and/or equipment with which they ended the last game. The term was coined in the 1995 role-playing video game Chrono Trigger, but examples can be found in earlier games, such as Digital Devil Story: Megami Tensei, The Legend of Zelda, Ghosts 'n Goblins, and Super Mario Bros.